The Elder Scrolls V: Skyrim – Dawnguard Guide

When I sat down last year to write the Intro to my walkthrough/guide for The Elder

Scrolls V: Skyrim I opened it with the observation that the rush to rate the game as

a perfect 10 out of 10 game review score even before it had been released was more

than a bit premature.  Even the reviewers who moved as quickly as they could to get

their reviews online did so at the expense of a thorough play-through and, as a

result, failed to take note of the bugs that they did not see because they did not

play the game with the usual measure of intensity and completeness that the process

normally receives.
The Elder Scrolls IV: Oblivion 4fa6ca4bcdc388ed13eeaff9
It turns out that as writers — and humans — lessons are learned from the past; this

time around there was very little rush to review and the scores that The Elder

Scrolls V: Skyrim Dawnguard received were more in keeping with what it deserves.  And

yes, there are bugs, and yes, the reviewers took note of them this time around.  But

despite the bugs — and there really are more than a few — Dawnguard managed to

secure very high rating scores because bugs and all it is one amazing expansion!

Depending upon your play style there is anywhere from around 22 hours to as many as

40 hours (or much much more if your character is below Level 50 considering that you

will need to get it to at least Level 78 and that takes some major time to do) of

solid entertaining play.

The underlying theme in Dawnguard goes well beyond what most gamers expect in an

expansion to the point that it perpetrates significant — one might even say life-

altering — changes in your characters, and indeed that is an accurate assessment as

it essentially requires each gamer to make what is under ordinary circumstances a

horrible decision…  They must choose to either allow their character to be turned

into a Vampire, or allow their character to be turned into a Werewolf.

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